0.8.2b hotfix


A quick fix:

  • Fixed up some brightmaps
  • Add GL lights to brightmapped pickups
  • Try (and fail to) fix some effects in GZDoom getting stuck inside walls (I guess that’s just GZDoom for ya, can’t have parity even if I try)

If you were to ask me “how often do you update your projects?”, the answer would be simply “yes”.

Files

hhound_m.zip 2.4 MB
7 hours ago

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