0.8.2b hotfix
Hell Hound » Devlog
A quick fix:
- Fixed up some brightmaps
- Add GL lights to brightmapped pickups
- Try (and fail to) fix some effects in GZDoom getting stuck inside walls (I guess that’s just GZDoom for ya, can’t have parity even if I try)
If you were to ask me “how often do you update your projects?”, the answer would be simply “yes”.
Files
hhound_m.zip 2.4 MB
7 hours ago
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Hell Hound
A somewhat canine DEHACKED gameplay mod for Doom 2
Status | In development |
Category | Game mod |
Author | Marisa the Magician |
Tags | dehacked, Doom, DOOM WAD |
More posts
- 0.8.1b hotfix13 hours ago
- 0.8b update13 hours ago
- 0.7.2b hotfix (oops again)4 days ago
- 0.7.1b hotfix (because I'm dumb)4 days ago
- 0.7b update6 days ago
- 0.6.3.2b hotfix10 days ago
- 0.6.3.1b hotfix10 days ago
- 0.6.3b update15 days ago
- 0.6.2b update18 days ago
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